Armor

What does Armor do?
Armor can prevent harm from your character, even if he fails to dodge or parry an attack. It is the last barrier preventing your blood from beeing spilled.

Armor Value
From each DamageInstance of an enemy Attack, if you are allowed to use your Armor Value, substract your Armor-Value.

For example, if you get hit by an attack and the attacker rolls for 3*(1D6+1) Damage, you substract your Armor Value from each of that Damage instances. If the attacker rolls 3,4,6. That means he would deal 4,5,7 damage. From each instance, you substract your Armor value. For example an Armor Value of 2 would mean you get (4-2) + (5-2) + (7-2) = 10 Damage instead of 16.

Protection Value
The Protection Value shows how much of your body is covered by your Armor. Resulting in how often you get to use your Armor Value.

If an enemy Attacks and you fail to Parry or Dodge, add the Protection Value to your Defense-Roll. If the Attack-Value is more than your Defense-Value + your Protection Value, you may NOT apply your armor. (The enemy managed to strike you where your armor did not cover you). Else you may apply your Armor Value as written above.

List of available Armor
ALL VALUES ARE IN EARLY STAGES

Additional Armor
Helmets come in Effect when the enemy targets your head.